Raiding

If you spotted a base that looks like its worth a raid you have to do some preparation. First, find out how good it's buildings are protected, how good it is equipped and how many members it got. Then you will need some tools to break in: C4: The only method to damage enemies territory. Choose an fitting amount of explosives depending on how the base is protected. For that, keep in mind which blocks need which amount of explosives to get destroyed (see base building). Also you might bring a lot of lock picks to open doors and chests.

1: Draining the power

Once you have C4, lockpicks and scouted out the base the first step is to drain the faction power. This can be done by placing the correct amount of C4 at the same time on blocks that are in enemy/claimed territory. Each block requires a different amount of C4 detonated on it to drain some faction power.

Concrete - Takes 2 C4 to drain some power.

Hardened Steel - Takes 4 C4 to drain some power.

Obsidian - Takes 8 C4 to drain some power.

Stone Blocks - takes 1 C4 to drain some power.

Stone Bricks - takes 2 C4 to drain some power.

More details on these blocks can be found here.

Once you have started to drain the faction power of the enemy faction, you must keep placing the C4 untill the enemy faction has 0 power left. When you drain some factoin power, you will be able to see a message in chat telling you how much power there is left in the enemy faction.

2: Breaking into the base

Once the faction power is at 0 all the money in the faction will go into your personal bank account, you may also start using C4 to break blocks and break your way into the enemy base.

Please note that un-protected blocks can be broken at any time, regardless of the remaining faction power.

 Here are the details on how much C4 is required to break each block: 

Reinforced Timber: Can not be broken by C4 when the faction power is over 200

can be broken with one C4 charge when the faction power is under 200.

Concrete: Can not be broken by C4 when the faction power is over 50,

can be broken with two C4 charges when the faction power is under 50.

Hardened Steel Block: Can not be broken by C4 when the faction power is over 0,

can be broken with four C4 charges when the faction power is under 0.

Obsidian : Can not be broken by C4 when the faction power is over 0,

can be broken with eight C4 charges when the faction power is under 0.

Explosive Resistant Glass: Can not be broken by C4 when the faction power is over 50,

can be broken with two C4 charges when the faction power is under 50.

Bulletproof Glass: Can not be broken by C4 when the faction power is over 200

can be broken with one C4 charge when the faction power is under 200.

This block can also be broken using a singe bullet from a Barrett .50 cal regardless of faction power.

Hardened Steel Door: Resistant to lockpicks if the faction power is > 50 and can be opened with the correct PIN.

Iron door: Not resistant to lockpicks regardless of the faction power, can be locked and opened once you put a code lock on it.

3: Looting

once you have blown yourself into the loot rooms using C4, you may start opening and looting chests. Some of the chests may be locked, if they are locked you will have to use a lockpick to unlock the chest.

Other Tips

-The raid itself should be planned carefully. Either you rush the base while the members are online and distracted or you wait until everyone of them is offline. For both cases you will need good weapons to defend your base - keep in mind that our Discord bot may inform owners as soon as you start a lockpick, kill a member or detonate explosives inside the base territory!

-Try to split up in groups like raiders and spotters - maybe choose someone to get in a sniper position. The raiders will concentrate on finding the weakest spot to place explosives and gathering loot from chests. Spotters will protect the base from the outside and the inside since all players on the server will be informed with your position if you start a lockpick.

-If a faction is raided and the flag has been broken, the faction owners have 5 irl days until all their claimed faction chunks will become un-claimed. This means that any locked doors/safes/chests will automatically become unlocked.